python - positioning sound with pygame? -


Is there a way to make panning or 3D sound in Pygame? I have found the only way to control sound playback, which is to set the quantity for both left and right channels.

You are right - manually adjusting the Pygame self-channel version manually, There is no high-level approach (and it seems that it only supports stereo).

The best way to do 3D audio, especially for the game is to use Unfortunately, there is no way in this thing in Pygame (note that in the next version of Pygame, "A" Is the OpenGL library). , However,. I have never tried mixing Pygame and pyglet, though - I wonder if it will work?


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