Game programming with Java in Linux -
Recently I have been craving some sports programming. I mainly use Linux, and wondered if there is a good graphics library for Java development on Linux? Google did not change very useful information on this topic
In addition, will any other language be better? I would like to use Python - Ruby and Java are my two favorite languages Unfortunately Linux does not have much talk about game programming.
Any suggestions / resources? Easy portability or cross-platform functionality will also be great.
Oh, and I like 2D graphics.
: What is the API mentioned in the API.
The topics are divided into three sections: Java 3D API, non-standard input devices for playing games, and joggle. Java 3D is a high level 3D graphics API, and Jojiel is a low-level Java wrapper around the popular OpenGL graphics API.
You will see three non-standard input devices : Webcams, Game Pad, and P5 Data Gloves.
Anyway, you'll be using several other game-related libraries : JInput, JOAL, JMF, and Odejawa
All the latest Java SE6 features related to gaming, including : Splash screen, JavaScript scripting as well as desktop and system tray interfaces.
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Or take a look at here.
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